The Sims 3 Late Night Launch Trailer

The Sims 3 Late Night is the third expansion pack for The Sims 3. It is very reminiscent of an older expansion pack from The Sims 2 titled The Sims 2: Nightlife which in itself was reminiscent of an expansion pack of The Sims titled The Sims: Hot Date. It also incorporates some elements from The Sims: House Party, The Sims: Superstar, and The Urbz: Sims in the City.

This expansion pack also introduces a brand new city neighborhood named ‘Bridgeport’, based on the city of San Francisco and the home of Tinseltown, Los Angeles which is divided into two different districts similar to the one found in The Urbz: Sims in the City.

Major additions in The Sims 3: Late Night include night clubs, bars, with new careers, skills and traits. New Create-A-Sim sliders for muscle definition and breast size are also added to the game. The expansion pack also features elevators, and apartments, which was a feature introduced in The Sims 2: Apartment Life. However, these apartments work differently in that only one family may live in a predefined space within an apartment “shell”. Vampires, first appearing in The Sims 2: Nightlife, are reintroduced in the game. Key differences between those from in the second generation include their abilities to read minds, learn skills at an accelerated rate, and run faster.

Discover life after dark in The Sims™ 3 Late Night Expansion Pack! Wherever your Sims go, they’ll discover new things to become—adored celebrities, all-night partiers, rowdy bandmates, or alluring vampires. What will your Sims get up to after dark?

The Sims 3 Ambitions

The Sims 3 Ambitions is the second expansion pack for The Sims 3, which the first one is The Sims 3 World Adventures. It was released in June 2010. The Sims 3: Ambitions introduces new career opportunities and control mechanisms into gameplay. Manipulation of Sims’ career progressions, actions and interactions during their working are feasible. Additional career pathways introduce a diversity of skill sets available for acquisition. These features, which were absent in The Sims 3, give players greater control of their Sims’ career pathways, choices and lives.

Widen your Sim’s horizons with a bunch of killer new career opportunities. With The Sims 3 Ambitions, decide whether your Sim will be the brave town hero or cause loads of mischief among their neighbors. Make your Sim save the day as a brave firefighter, change the town as a leading architect, or live on the edge as a tattoo artist.

Will your Sim find success as a billionaire high-tech inventor or eke out a living as a bumbling mad scientist? Will they uncover secrets as a private investigator by dusting for prints or roughing up a suspect for information? Their future is entirely in your hands!

FEATURES

  • For the first time ever, you control your Sim’s actions and interactions while they’re on the job.
  • Be a hero or mess with the neighbors as a firefighter, private investigator, doctor, ghost hunter, and more!
  • Choose how your Sim’s career progresses—will they work for good or evil, pursue creative endeavors, rise to success as a mogul, or shirk responsibility as a slacker?
  • Your Sim’s on-the-job choices now change their town and affect other Sims as well. Modify the town’s structure as an architect or set neighborhood fashions as a stylist.
  • Enjoy all-new skills and activities! Master the arts of inventing, sculpting, and tattooing, and use your skills to earn Simoleons.

The Sims 3 World Adventures

The Adventure is Near…

The Sims 3: World Adventures or World Adventures is the first expansion pack for the strategic life simulation computer game The Sims 3. It was announced on The Sims 3 website in August 2009, and had a North American release on November 18, 2009.

The expansion pack focuses on travelling to various areas in a manner similar to previous expansions The Sims: Vacation and The Sims 2: Bon Voyage. Sims are able to travel to simplified versions of France, China, and Egypt. At these locations, sims are able to participate in adventures to earn rewards and benefits. Sims are also able to level up in new skills: photography, martial arts, and nectar making. In addition, the expansion pack provides new objects, socials, wishes, and opportunities.

Take your Sims on the adventure of their lives with The Sims 3 World Adventures. Guide your Sims to acclaimed fortune—or potential doom. Take your Sims to exotic destinations to hunt for hidden treasures. Uncover new skills, experience new personality traits and garner rewards, if your Sims succeed.

Explore ancient tombs in the pyramids of Egypt, master martial arts in the Far East, and discover rich culture and famous landmarks of France. Adventure is on the horizon — what will your Sims discover?

The Sims 3 Launch

Finally, the long awaited Sims new version is launched. It was first released on June 2, 2009 simultaneously for Mac OS X and Microsoft Windows. The Sims 3 is built upon the same concept as its predecessors. Players control their Sims in various activities and form relationships in a manner similar to real life. The Sims 3, like The Sims and The Sims 2, does not have a defined goal, and gameplay is open-ended and indefinite.

Sim houses and neighborhoods are entirely in one continuous map. The developers stated, “What you do outside your home now matters as much as what you do within.” The game includes an optional feature called “Story Progression”, which allows all Sims in the neighborhood to autonomously continue as if the player was controlling them, such as grow up, get married, get jobs and promotions, have children, build or buy their dream house while the player isn’t playing.

The Sims 2 used a reward system called Wants and Fears. This is replaced with a new system called Wishes in The Sims 3. Fulfilling a Sim’s wish contributes to the Sim’s Lifetime Happiness score and mood. Some wishes, such as “Go to the Park”, may add little points to their lifetime happiness while “Have A Baby Boy” may add thousands of points. In The Sims 2, Wants and Fears also contributed to a Sim’s “Aspiration” meter, roughly analogous to current self-esteem. In The Sims 3, Aspiration is removed entirely, replaced with “Moodlets”, which contribute positive or negative values to the original Motivation meter. Moodlets can be inspired by physical events, such as having a good meal or comfort from sitting in a good chair, as well as emotional events like a first kiss or a break-up. Most moodlets last for a set duration, but some negative Moodlets can be cured (such as the one incurred by an urgent need to urinate) and some positive ones rely on the Sim’s surroundings and traits.

Sims live for a set duration of time (adjustable by the player) and advance through several stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, electrocution, (as of the World Adventures expansion pack) The Mummy’s curse, (as of the Ambitions expansion pack) a meteor, and (as of the Late Night expansion pack) by thirst (vampires only).

The Sims 3 Trailer

Today, Electronic Arts announced that the release of The Sims 3 was delayed to June 2, 2009. They have also published the game’s latest trailer.

The Sims 3 will be the next generation in the The Sims series and was recently delayed from February to June 2009. Russel Arons, the Vice President of Marketing for EA, stated: “the June launch (…) gives us the perfect runway to create awareness for The Sims 3 (…)”.